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f.a.q.
Glossary of hockey terms
"A" Letter worn on the uniform of the alternate captain(s).
Assist Point awarded to a player for helping set up a goal, usually the last two men to handle the puck prior to the goal. A maximum of two assists are awarded per goal.
Backchecking Forwards in the attacking zone skate back to their own end to protect their own net and prevent opponent's shots on goal.
Blue lines The pair of one-foot-wide lines extending across the ice 60 feet from each goal. These lines break up the ice into attacking, neutral and defending zones.
Boarding An excessively violent board check against an opponent.
Boards The walls enclosing the ice surface.
Body check The legal use of the body (most often the hip or shoulder) to knock an opponent off the puck.
Breakaway A clear scoring opportunity where no defensive player is between the puck carrier and the goaltender.
Breakout Beginning an offensive rush by passing the puck out of the defensive zone up into the neutral ice zone.
Butt-ending Use of the shaft end of the stick in a jabbing motion to hit an opponent.
"C" Letter worn on the uniform of the team captain.
Center red line The line dividing the ice in half, at the center of the neutral zone.
Charging Taking more than three skating strides prior to checking an opponent.
Clearing the puck When the puck is passed or shot away from the front of the net or congested area.
Crease The area directly in front of the goaltender. It is four feet wide and eight feet long and marked off by red lines. Offensive players who do not have possession of the puck may not enter this area prior to the puck.
Cross-checking Hitting an opponent with both hands on the stick and no part of the stick on the ice.
Corners Four curved areas of the hockey rink where a great deal of action takes place.
Defensive zone The area of the rink within a team's own blue line that contains the team's goal. It is the zone where the opposition attempts to score.
Deke To fake an opponent out of position.
Delayed penalty The referee delays blowing the whistle until the penalized team regains possession of the puck. This allows the team with the puck to pull their goaltender for a power play without fear of the penalized team’s scoring.
Drop pass A pass in which the player carrying the puck leaves it behind for a trailing teammate.
Face-off The act of dropping the puck between opposing players to begin play.
Five hole The area where a shooter would attempt to score between a goalie's pads.
Forecheck To check your opponent in his end of the rink to prevent him from starting an offensive rush.
Freezing the puck Pinning the puck against the boards with either the stick or the skates.
Game misconduct A penalty that disqualifies a player for the remainder of the game.
Goal cage Sometimes called a net, it is six feet wide and four feet high. Its back is enclosed with twine netting in order to catch the puck when it is shot into it. Pins anchor it to the ice.
Goal crease The blue semicircular area in front of each goal designed to protect goalies from interference by attacking players.
Goal line The red line running between the goal posts and extending in both directions to the side boards.
Goal mouth The area just in front of the goal and crease lines.
Hat trick Three goals in a single game by a single player. If a player scores three consecutive goals in a game it is known as a "natural hat trick."
Head manning A forward pass made to an attacking player farther up the ice.
Icing the puck Shooting the puck from behind the red line (center ice) beyond the opponent's goal line. After an icing call, a face-off is held in the offender's zone. Icing is legal when a team is shorthanded, when the puck passes through the goal crease, if the goalie plays the puck, if a defensive player could have played the puck or if an attacking player touches the puck first.
Interference Illegal body contact with an opponent who is not in possession of the puck, or knocking an opponent's fallen stick out of his reach.
Kicked goal A goal kicked into the opponent's net intentionally. It is disallowed.
Line change Allows teams to get fresh players on the ice and remove their tired players. Line changes can be done while play is going on (known as changing on the fly) or after a whistle.
Major penalty A five-minute penalty called for fighting or flagrant minor infractions, such as high-sticking, butt-ending or elbowing.
Man advantage A team with one or more players on the ice than the opposing team.
Minor penalty A two-minute penalty called for a variety of infractions, including holding, interference, cross-checking, delay of game and too many men on the ice.
Misconduct penalty A ten-minute penalty called against an individual. Substitutes are permitted to immediately replace a player serving a misconduct penalty.
Neutral zone The area (neither offensive or defensive) between the two blue lines.
Offensive zone The area of the rink within the opponent's blue line that contains the opposition's goal. Is the zone where teams attempt to score.
One-timer A shot toward the goal in which the shooter receives a pass and shoots the puck without stopping it.
Off sides When an attacking player precedes the puck into the attacking zone, play is halted and restarted with a face-off.
Off-side pass
(or Two-Line Pass)
When an attacking player passes the puck from behind his own blue line and the pass is received by a teammate on the other side of the center red line or a pass from behind the center red line to a teammate beyond the attacking blue line.
Overtime If, at the end of three regular 20-minute periods, the score is tied, the teams will play an additional period of sudden death limited to five minutes, with the team scoring first being declared the winner. If, at the end of the overtime period, the score remains tied, each team will be credited with one point in the standings.
Penalty box The area opposite the team benches where penalized players serve their designated time. No player may leave this area until his penalty has expired. If the player is serving a minor penalty, he may leave if the opposing team scores.
Penalty killing The act of preventing goals while playing shorthanded.
Penalty shot A one-on-one breakaway situation awarded to an attacker when that attacker is fouled from behind and is denied a breakaway scoring opportunity, or when the goaltender deliberately displaces the goal post during the course of a breakaway, or when a defensive player falls on the puck in his own goal crease.
Point A position just inside the attacking blue line usually occupied by a defenseman when his team is in control of the puck inside the attack zone.
Poke check A defensive play in which the puck is removed from the possession of an attacker with the blade of the stick.
Power play When a team has a one- or two-man advantage over the opposition because of penalties.
Puck The vulcanized rubber disc that is whacked around the ice. It is frozen for several hours before game time to prevent it from bouncing.
Pulling the goalie Removing the goaltender from the net and replacing him with an extra attacker. This maneuver occurs when a team trails in the final stages of a game.
Rush Advancing up the ice quickly.
Save A shot blocked by the goaltender that would have gone into the goal if not stopped.
Screen shot When a shot is taken and the goaltender's view is blocked by players between the shooter and the goalie.
Shorthanded When a team has a one- or two-man disadvantage due to penalties.
Slashing Hitting an opposing player with the stick or swinging the stick at an opposing player.
Slap shot Hitting the puck with the blade of the stick after taking a full back swing.
Slot The area directly in front of the goal crease (between the face-off circles) where many scoring opportunities take place.
Smothering the puck When a goalie or another player falls on the puck and covers it. Legal only when done by the goalie.
Snap shot Hitting the puck with the blade of the stick using half a backswing and a quick snap of the wrists.
Spearing Stabbing an opponent with the point of the stick blade while the stick is being carried in one or both hands.
Splitting the defense The player with the puck attempts to squeeze between the opponent's defensemen.
Stickhandle To control the puck along the ice.
Sweep check To use the entire length of the stick with a sweeping motion while laying it flat on the ice in order to dislodge the puck from the puck carrier (legal).
Top shelf When an offensive player shoots high past the goalie, putting the puck in the top part of the net.
Trailer The player skating behind the puck carrier.
Wrap around When a player skates behind the opposing goal and attempts to wrap the puck around the goal post under the goalie into the net
Wrist shot Hitting the puck with the blade of the stick using a quick snap of the wrist rather than any back swing.
Zamboni A four-wheeled vehicle that resurfaces the ice before the game and between periods.
Mike de Angelis

Mike De Angelis

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